/**
* Arnaud Moreau
* CEO, CTO @Acutes Games
*/

{

About: "

I'm a CEO currently living in Carcassonne (11), France. I'm passionate about the Internet, IT and video games.

Video games' industry professional, I'm specialized on web development and more specifically in web server development. I'm fully aware of large scale applications' back end problematics (big data, distributed systems, scaling, cache, messaging, optimisation, etc.).

I work on all angles of server side development, from administration tools development to complete creation of a mobile game back end. I also work a lot on web developpement, which allows me to develop client - server apps from A to Z.

I'm very interested in webdesign and related technologies ; I personally realised several websites.

",

Skills: {

backEnd: [

PHP,
mySQL,
API,// homemade, REST
NodeJs,// NET sockets
MVC,
OAuth

],

frontEnd: [

HTML5,
CSS3,// standard, Bootstrap
Javascript,// standard, jQuery AJAX

],

others: [

GIT,// and Github
SVN,
English,// fully professional capacity
French// native

]

},

Experience: {

CEO, CTO: [

start: 2016-06-01,
end: null,
company: Boostr - Acute Games,
description: Company management with the Chairman (management, accounting, etc.), projects technical management, web and server side conception and development of projects,
projects: [
Urban Rivals,
Orchid Lust
]

],

Lead Back End Developer: [

start: 2015-07-01,
end: 2016-06-01,
company: Boostr - Acute Games,
description: Direction, conception and complete server-side development of an unannounced project (PHP API server, node.js notification server). Lead on Urban Rivals' back end,
projects: [
Urban Rivals,
unannounced project
]

],

Back End Developer: [

start: 2014-01-01,
end: 2015-07-01,
company: Boostr - Acute Games,
description: Development of several major Urban Rivals features (Tokenz wheel, Arcade game mode, etc.). Modification of some flagship game modes (Tourney, ELO, etc.). API and game engine improvement / optimization / debug (reworking, scripting, queueing). Integration of payment methods / platforms (PayPal hub, Ultimatepay, etc.) and metrics analytics (Delta DNA). Web front development back up. Conception of a not yet announced project' back end,
projects: [
Urban Rivals,
unannounced project
]

],

Community Manager: [

start: 2012-05-01,
end: 2014-01-01,
company: Boostr - Acute Games,
description: English and french speaking communities management on Urban Rivals and Fantasy Rivals. Content creation for social networks (Facebook, Twitter, LinkedIn). Created and managed moderation and community animation teams composed of players. Animated, involved and retained communities of both games. Forwarded players' suggestions, feelings and reactions of the communities to production teams, game design and marketting departments. Managed Fantasy Rivals' community boards.
Developement of moderation and administration tools. Completely developed Urban Rivals' Coliseum game mode, which has brung together tens thousands of players since its creation. Adviced and helped customer support on requests and took in charge customer support's technical feedback on behalf of production teams. Found and solved numerous bugs. Improved and optimized existing administration tools as well as several features,
projects: [
Urban Rivals,
Fantasy Rivals
]

],

Customer Support Specialist: [

start: 2009-11-02,
end: 2012-05-01,
company: Boostr - Acute Games,
description: English and french speaking customer support (ticket system) on Urban Rivals. English and french speaking community management back up. Moderation teams management back up. Characters card creation back up. French to english and english to french translations.
Administration and moderation tools development to reduce customer support's workload,
projects: [
Urban Rivals
]

]

}

}